![]() Check the box Antialiasing, this will make the edges smooth. Select the Ellipse tool and double click on that so the tool options opens. Create a new transparent layer, as we will not be needing the white background later. Start by making a new image that is 100px in width and 100px in height on a white background. You can go ahead and open the needed image in Gimp, but we will not need it just yet. ![]() Here is where I will get into detail and show some images that will help guide you in making gorgeous eyes for your sims! Once exported, it will show you a link to the file in which to open the image to be edited in your graphic program. You will pick any of the default eyes and export. In bodyshop, we will select to start a new project, and choose to create genetics. However, using these eyes when building a new sims will be genetic, so your sim babies will have these eyes as well! You will not be able to change the eyes of already built sims in your game with this, as this is not a mask. Great! Now we will start the process of making realistic default eyes for your sims. This may take a while to load, as it takes forever on my own computer, though it may be that Windows Vista is not that great. Open your bodyshop program from the newest installed expansion pack you have. MS Paint is not an option here, if you do not have any program, you may go to the gimp website and download the needed programs there.) To start, open Gimp (or whichever program you may be using. Basic knowledge of Gimp and bodyshop is needed, as this is not a tutorial on how to use every function of these programs. However, I am sure you can find it easy to follow in another graphics program which may have the same functions. ![]() This tutorial is based on using the Gimp program, This is my first tutorial, I'm not great with images, so hopefully I can explain better than I can screenshot! ![]()
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